<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Lager.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="36" filename="$data/maps/mapAS/textures/props/barrels_diffuse.png"/>
    <File fileId="37" filename="$data/maps/mapAS/textures/props/barrels_normal.png"/>
    <File fileId="38" filename="$data/maps/mapAS/textures/props/barrels_specular.png"/>
    <File fileId="11" filename="$data/maps/textures/shared/doorsSET_diffuse.dds"/>
    <File fileId="12" filename="$data/maps/textures/shared/doorsSET_normal.dds"/>
    <File fileId="13" filename="$data/maps/textures/shared/doorsSET_specular.dds"/>
    <File fileId="16" filename="$data/maps/textures/shared/industrialWindows_diffuse.dds"/>
    <File fileId="17" filename="$data/maps/textures/shared/industrialWindows_normal.dds"/>
    <File fileId="18" filename="$data/maps/textures/shared/industrialWindows_specular.dds"/>
    <File fileId="27" filename="$data/maps/textures/shared/snow_diffuse.dds"/>
    <File fileId="28" filename="$data/maps/textures/shared/snow_normal.dds"/>
    <File fileId="8" filename="$data/maps/textures/shared/snow_specular.png"/>
    <File fileId="4" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="39" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="29" filename="$data/shaders/snowHeapShader.xml"/>
    <File fileId="33" filename="$data/shared/warningStripes_diffuse.dds"/>
    <File fileId="34" filename="$data/shared/warningStripes_normal.dds"/>
    <File fileId="35" filename="$data/shared/warningStripes_specular.dds"/>
    <File fileId="3" filename="textures/01_specular.dds"/>
    <File fileId="5" filename="textures/Lager_mask.dds"/>
    <File fileId="1" filename="textures/cegly04_diffuse.dds"/>
    <File fileId="10" filename="textures/cegly04_height.dds"/>
    <File fileId="2" filename="textures/cegly04_normal.dds"/>
    <File fileId="22" filename="textures/dachowa.dds"/>
    <File fileId="23" filename="textures/dachowaNormal.dds"/>
    <File fileId="24" filename="textures/dachowaSpecular.dds"/>
    <File fileId="20" filename="textures/deski01_normal.dds"/>
    <File fileId="21" filename="textures/deski01_specular.dds"/>
    <File fileId="19" filename="textures/deski01czarne_diffuse.dds"/>
    <File fileId="26" filename="textures/metal01_normal.dds"/>
    <File fileId="25" filename="textures/metal01zardzewialy_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="barrels_mat" materialId="5" customShaderId="39">
      <Texture fileId="36"/>
      <Normalmap fileId="37"/>
      <Glossmap fileId="38"/>
    </Material>
    <Material name="KleinesLagerBackstein_mat" materialId="6" customShaderId="4" customShaderVariation="customParallax">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="mMaskMap" fileId="5"/>
      <Custommap name="mParallaxMap" fileId="10"/>
    </Material>
    <Material name="KleinesLagerDach_mat" materialId="7" customShaderId="4" customShaderVariation="customParallax">
      <Texture fileId="22"/>
      <Normalmap fileId="23"/>
      <Glossmap fileId="24"/>
    </Material>
    <Material name="KleinesLagerFenster_mat" materialId="8">
      <Texture fileId="16"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
    </Material>
    <Material name="KleinesLagerHolz_mat" materialId="9" customShaderId="4" customShaderVariation="customParallax">
      <Texture fileId="19"/>
      <Normalmap fileId="20"/>
      <Glossmap fileId="21"/>
    </Material>
    <Material name="KleinesLagerMetall_mat" materialId="10" customShaderId="4" customShaderVariation="customParallax">
      <Texture fileId="25"/>
      <Normalmap fileId="26"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="KleinesLagerTuer_mat" materialId="11" customShaderId="4" customShaderVariation="customParallax">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
    </Material>
    <Material name="lambert1" materialId="12" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="Occluder_mat" materialId="13" diffuseColor="0 0.8 0.00784314 1" specularColor="0.494118 1 0">
    </Material>
    <Material name="Snow_mat" materialId="14" customShaderId="29">
      <Texture fileId="27"/>
      <Normalmap fileId="28"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="UnnamedMaterial" materialId="15" diffuseColor="1 1 1 1">
    </Material>
    <Material name="warningStripes_mat" materialId="16">
      <Texture fileId="33"/>
      <Normalmap fileId="34"/>
      <Glossmap fileId="35"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Lager.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="Lager" lodDistance="0 100" lodBlending="false" clipDistance="500" nodeId="32">
      <TransformGroup name="Visuals" nodeId="33">
        <Shape name="LOD0" shapeId="1" clipDistance="150" nodeId="34" castsShadows="true" receiveShadows="true" materialIds="6,11,8,9,7,10">
          <TransformGroup name="Winter" nodeId="35">
            <Shape name="Snow" translation="0.00393136 2.62911 0.00341717" scale="0.989814 0.989814 0.989814" shapeId="2" nodeId="36" castsShadows="false" receiveShadows="true" materialIds="14"/>
          </TransformGroup>
        </Shape>
        <Shape name="LOD1" shapeId="3" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" clipDistance="500" nodeId="37" castsShadows="true" receiveShadows="true" materialIds="6,11,8,9,7,10"/>
        <Shape name="OccluderMesh" shapeId="4" nodeId="38" castsShadows="true" receiveShadows="true" nonRenderable="true" occluder="true" materialIds="13"/>
        <TransformGroup name="WarningStripes" translation="4 0 0" nodeId="39">
          <Shape name="warningStripesCorner1" translation="-1 0 -2" shapeId="5" clipDistance="90" nodeId="40" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="16"/>
          <Shape name="warningStripesCorner2" translation="-1 0 2" shapeId="6" clipDistance="90" nodeId="41" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="16"/>
          <Shape name="warningStripesCorner3" translation="0 0 -2" shapeId="7" clipDistance="90" nodeId="42" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="16"/>
          <Shape name="warningStripesCorner4" translation="0 0 2" shapeId="8" clipDistance="90" nodeId="43" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="16"/>
        </TransformGroup>
        <TransformGroup name="Deko" nodeId="44">
          <TransformGroup name="barrel04" lockedgroup="true" translation="0 0 -3.42161" nodeId="45">
            <TransformGroup name="testAreas" nodeId="46">
              <TransformGroup name="testAreaStart01" translation="-0.5 0 -0.5" nodeId="47">
                <TransformGroup name="testAreaEnd01" translation="1 1.25 1" nodeId="48"/>
              </TransformGroup>
            </TransformGroup>
            <TransformGroup name="tipOcclusionUpdateAreas" nodeId="49">
              <TransformGroup name="tipOcclusionUpdateAreaStart01" translation="-0.5 0 -0.5" nodeId="50">
                <TransformGroup name="tipOcclusionUpdateAreaEnd01" translation="1 0 1" nodeId="51"/>
              </TransformGroup>
            </TransformGroup>
            <TransformGroup name="visual_lod" lodDistance="0 12" lodBlending="false" clipDistance="60" nodeId="52">
              <Shape name="LOD0" shapeId="9" nodeId="53" castsShadows="true" receiveShadows="true" materialIds="5"/>
              <Shape name="LOD1" shapeId="10" nodeId="54" castsShadows="true" receiveShadows="true" materialIds="5"/>
            </TransformGroup>
            <Shape name="col" shapeId="11" static="true" collisionFilterGroup="0x3e" collisionFilterMask="0xfffffbff" density="0.0001" nodeId="55" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="12"/>
          </TransformGroup>
          <TransformGroup name="barrel04" lockedgroup="true" translation="0.717987 0 -3.42161" nodeId="56">
            <TransformGroup name="testAreas" nodeId="57">
              <TransformGroup name="testAreaStart01" translation="-0.5 0 -0.5" nodeId="58">
                <TransformGroup name="testAreaEnd01" translation="1 1.25 1" nodeId="59"/>
              </TransformGroup>
            </TransformGroup>
            <TransformGroup name="tipOcclusionUpdateAreas" nodeId="60">
              <TransformGroup name="tipOcclusionUpdateAreaStart01" translation="-0.5 0 -0.5" nodeId="61">
                <TransformGroup name="tipOcclusionUpdateAreaEnd01" translation="1 0 1" nodeId="62"/>
              </TransformGroup>
            </TransformGroup>
            <TransformGroup name="visual_lod" lodDistance="0 12" lodBlending="false" clipDistance="60" nodeId="63">
              <Shape name="LOD0" shapeId="9" nodeId="64" castsShadows="true" receiveShadows="true" materialIds="5"/>
              <Shape name="LOD1" shapeId="10" nodeId="65" castsShadows="true" receiveShadows="true" materialIds="5"/>
            </TransformGroup>
            <Shape name="col" shapeId="11" static="true" collisionFilterGroup="0x3e" collisionFilterMask="0xfffffbff" density="0.0001" nodeId="66" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="12"/>
          </TransformGroup>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="Areas" nodeId="67">
        <TransformGroup name="TestAreas" nodeId="68">
          <TransformGroup name="TestAreaStart" translation="-2 0 -3.4" nodeId="69">
            <TransformGroup name="TestAreaEnd" translation="4 2.8 6.8" nodeId="70"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="ClearAreas" nodeId="71">
          <TransformGroup name="ClearAreaStart" translation="5.3 0 -4" nodeId="72">
            <TransformGroup name="ClearAreaWidth" translation="0 0 8" nodeId="73"/>
            <TransformGroup name="ClearAreaHeight" translation="-7.3 0 0" nodeId="74"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="LevelAreas" nodeId="75">
          <TransformGroup name="LevelAreaStart" translation="6 0 -5" nodeId="76">
            <TransformGroup name="LevelAreaWidth" translation="0 0 10" nodeId="77"/>
            <TransformGroup name="LevelAreaHeight" translation="-9 0 0" nodeId="78"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="IndoorAreas" nodeId="79">
          <TransformGroup name="IndoorAreaStart" translation="2 0 -3.4" nodeId="80">
            <TransformGroup name="IndoorAreaWidth" translation="0 0 6.8" nodeId="81"/>
            <TransformGroup name="IndoorAreaHeight" translation="-4 0 0" nodeId="82"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="TipOcclusionUpdateAreas" nodeId="83">
          <TransformGroup name="TipOcclusionUpdateAreaStart" translation="2 0 -3.4" nodeId="84">
            <TransformGroup name="TipOcclusionUpdateAreaEnd" translation="-4 0 6.6" nodeId="85"/>
          </TransformGroup>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="Silo" nodeId="86">
        <Shape name="InfoTrigger" translation="1.5 2 0" shapeId="12" static="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x100000" nodeId="87" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="15"/>
        <TransformGroup name="MapPosition" translation="2 0 0" nodeId="88"/>
        <TransformGroup name="TeleportNode" translation="4 0 0" nodeId="89"/>
        <TransformGroup name="Storage" nodeId="90"/>
        <TransformGroup name="UnloadingStation" nodeId="91">
          <Shape name="ExactFillRootNode" translation="3.5 0 0" shapeId="13" visibility="false" static="true" trigger="true" collisionFilterGroup="0x40000000" collisionFilterMask="0x20000000" nodeId="92" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="15"/>
          <TransformGroup name="AiUnloadingNode" translation="3.5 0 0" nodeId="93"/>
          <TransformGroup name="MarkerUnloading" translation="3.5 0 1.5" nodeId="94"/>
        </TransformGroup>
        <TransformGroup name="LoadingStation" nodeId="95">
          <Shape name="LoadingTrigger" translation="3.5 2 0" shapeId="14" visibility="false" static="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x40000000" nodeId="96" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="15"/>
          <TransformGroup name="DischargeNode" translation="3.5 4 0" nodeId="97"/>
          <TransformGroup name="AiLoadingNode" translation="3.5 0 0" nodeId="98"/>
          <TransformGroup name="MarkerLoading" translation="3.5 0 0" nodeId="99"/>
        </TransformGroup>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
