<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="silo" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="$data/../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>$l10n_storeItem_Fertilizer_storage</name>
        <functions>
            <function>$l10n_function_Sales_station</function>
        </functions>
        <image>store/store_Lager.dds</image>
        <price>7500</price>
        <dailyUpkeep>5</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>NONE</brand>
        <species>placeable</species>
        <category>silos</category>
        <brush>
            <type>placeable</type>
            <category>buildings</category>
            <tab>silos</tab>
        </brush>
		<canBeSold>true</canBeSold>
        <showInStore>true</showInStore>
        <vertexBufferMemoryUsage>232704</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>45056</indexBufferMemoryUsage>
        <textureMemoryUsage>7929856</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
		<filename>Lager.i3d</filename>
        <canBeRenamed>true</canBeRenamed>
        <boughtWithFarmland>true</boughtWithFarmland>
	</base>	
	
    <placement useRandomYRotation="false" useManualYRotation="true">
        <testAreas>
            <testArea startNode="TestAreaStart" endNode="TestAreaEnd" />
        </testAreas>

        <sounds>
            <place template="smallImp" />
        </sounds>
    </placement>
	
	<clearAreas>
        <clearArea startNode="ClearAreaStart" widthNode="ClearAreaWidth" heightNode="ClearAreaHeight"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30" >
        <levelAreas>
            <levelArea startNode="LevelAreaStart" widthNode="LevelAreaWith" heightNode="LevelAreaHeight" groundType="gravel"/>
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="IndoorAreaStart" widthNode="IndoorAreaWith" heightNode="IndoorAreaHeight"/>
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="TipOcclusionUpdateAreaStart" endNode="TipOcclusionUpdateAreaEnd" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="TipOcclusionUpdateAreaStart" endNode="TipOcclusionUpdateAreaEnd" />
        </updateAreas>
    </ai>
	
    <infoTrigger triggerNode="InfoTrigger"/>
	
	<hotspots>
        <hotspot type="UNLOADING" linkNode="MapPosition" teleportNode="TeleportNode"/>
    </hotspots>
	
    <triggerMarkers>
        <triggerMarker node="WarningStries" adjustToGround="false" />
        <triggerMarker node="MarkerUnloading" filename="$data/shared/assets/marker/markerIconUnload.i3d" id="UNLOAD" adjustToGround="true" />
		<triggerMarker node="MarkerLoading" filename="$data/shared/assets/marker/markerIconLoad.i3d" id="LOAD" adjustToGround="true" />
    </triggerMarkers>
	
	<silo>
        <loadingStation node="LoadingTrigger" supportsExtension="true" storageRadius="50">
            <loadTrigger triggerNode="LoadingTrigger" fillLitersPerSecond="2000" dischargeNode="DischargeNode" fillTypes="FERTILIZER LIQUIDFERTILIZER HERBICIDE" aiNode="AiLoadingNode">
            </loadTrigger>
        </loadingStation>

        <unloadingStation supportsExtension="true" storageRadius="10">
            <unloadTrigger exactFillRootNode="ExactFillRootNode" fillTypes="FERTILIZER LIQUIDFERTILIZER HERBICIDE" aiNode="AiUnloadingNode"/>
        </unloadingStation>

        <storages>
            <storage node="Storage" fillTypes="FERTILIZER"       capacity="20000" isExtension="true"/>
			<storage node="Storage" fillTypes="LIQUIDFERTILIZER" capacity="20000" isExtension="true"/>
			<storage node="Storage" fillTypes="HERBICIDE"        capacity="20000" isExtension="true"/>
        </storages>
    </silo>
	
    <i3dMappings>
        <i3dMapping id="Lager"                       node="0>" />
        <i3dMapping id="Visuals"                     node="0>0" />
        <i3dMapping id="LOD0"                        node="0>0|0" />
        <i3dMapping id="Winter"                      node="0>0|0|0" />
		<i3dMapping id="Snow"                        node="0>0|0|0|0" />
        <i3dMapping id="LOD1"                        node="0>0|1" />
        <i3dMapping id="OccluderMesh"                node="0>0|2" />
        <i3dMapping id="WarningStries"               node="0>0|3" />
	    <i3dMapping id="warningStripesCorner1"       node="0>0|3|0" />
	    <i3dMapping id="warningStripesCorner2"       node="0>0|3|1" />
	    <i3dMapping id="warningStripesCorner3"       node="0>0|3|2" />
	    <i3dMapping id="warningStripesCorner4"       node="0>0|3|3" />
		<i3dMapping id="Deko"                        node="0>0|4" />
        <i3dMapping id="Areas"                       node="0>1" />
		<i3dMapping id="TestAreas"                   node="0>1|0" />
		<i3dMapping id="TestAreaStart"               node="0>1|0|0" />
		<i3dMapping id="TestAreaEnd"                 node="0>1|0|0|0" />
		<i3dMapping id="ClearAreas"                  node="0>1|1" />
		<i3dMapping id="ClearAreaStart"              node="0>1|1|0" />
		<i3dMapping id="ClearAreaWidth"              node="0>1|1|0|0" />
		<i3dMapping id="ClearAreaHeight"             node="0>1|1|0|1" />
		<i3dMapping id="Leveling"                    node="0>1|2" />
		<i3dMapping id="LevelAreaStart"              node="0>1|2|0" />
		<i3dMapping id="LevelAreaWith"               node="0>1|2|0|0" />
		<i3dMapping id="LevelAreaHeight"             node="0>1|2|0|1" />
		<i3dMapping id="IndoorAreas"                 node="0>1|3" />
		<i3dMapping id="IndoorAreaStart"             node="0>1|3|0" />
		<i3dMapping id="IndoorAreaWith"              node="0>1|3|0|0" />
		<i3dMapping id="IndoorAreaHeight"            node="0>1|3|0|1" />
		<i3dMapping id="TipOcclusionUpdateAreas"     node="0>1|4" />
		<i3dMapping id="TipOcclusionUpdateAreaStart" node="0>1|4|0" />
		<i3dMapping id="TipOcclusionUpdateAreaEnd"   node="0>1|4|0|0" />
		<i3dMapping id="Silo"                        node="0>2" />
		<i3dMapping id="InfoTrigger"                 node="0>2|0" />
		<i3dMapping id="MapPosition"                 node="0>2|1" />
		<i3dMapping id="TeleportNode"                node="0>2|2" />
		<i3dMapping id="Storage"                     node="0>2|3" />
		<i3dMapping id="UnloadingStation"            node="0>2|4" />
		<i3dMapping id="ExactFillRootNode"           node="0>2|4|0" />
		<i3dMapping id="AiUnloadingNode"             node="0>2|4|1" />
		<i3dMapping id="MarkerUnloading"             node="0>2|4|2" />
		<i3dMapping id="LoadingStation"              node="0>2|5" />
		<i3dMapping id="LoadingTrigger"              node="0>2|5|0" />
		<i3dMapping id="DischargeNode"               node="0>2|5|1" />
		<i3dMapping id="AiLoadingNode"               node="0>2|5|2" />
		<i3dMapping id="MarkerLoading"               node="0>2|5|2" />
	</i3dMappings>
</placeable>

